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©2007-2009 ~muody
:iconmuody:

Artist's Comments

30 hours of modelling and sculpting in Blender. The Zerg was used in the Pimpest Plays '06 banner. don't use it in your own projects or sites!

Comments


love 0 0 joy 2 2 wow 1 1 mad 0 0 sad 0 0 fear 0 0 neutral 0 0
:iconm3maqs:
No stary modelik mega cool:D detal mógłby być wyraźniejszy, ale i tak ten model rulez.
:iconmuody:
szkoda tylko, że nie wczytuje się pod windą żaden sculpt. teksturnąłbym go z wielką chęcią
:icondogparry:
Superb, I like this modeling of zerg. I'm working now on Protoss stalker. Already done with hydralisk.
:iconweremoon:
No Oskar, szacun! Podziwiam Twoją cierpliwość. Stwór fajny i szczegułowy.
Więcej nie powiem, bo się na tym nie znam.. ^^' Ale podoba mi się. ;P

--
"idealny świat jest podróżą, nie miejscem"
:iconmuody:
fajnie :] dzięki
:iconmuody:
I've seen the hydra, interesting mechanic feel. good luck with Protoss, these are harder than "randomly built" zergs, combine organic and solid parts.
:iconmasterofhobbiton:
This is a really really nicely done SCG style ling. You've put in a great level of detail and it looks really believable. I only wish that we could see the tail; I know that there is one from the shadow but since you can't see it on the model it looks too front heavy. Great job, it's way more detailed than my zerg models.
:iconmuody:
on CG forums people commented, that so random detail was unnecessary. maybe the detail would look better, if I textured it. (impossible now, after sculpting)
thanks

Details

November 30, 2007
214 KB
69.1 KB
900×637

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