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©2009-2010 ~muody
:iconmuody:

Artist's Comments

I've spent two days on it already. It started as a modelling exercise and maybe will end that way - but nevertheless, I'm planning some improvements and more detail here.
Don't ask me what is a necrolizardman pls :d

Comments


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:icongkossowski:
Nice.
Waitin' 4 textures
:iconadriano66:
cool :)

"What is a necrolizardman ?" :P

--
Czasami za pomoca pilnie strzezonych pionkow, zyskuje sie krolowa i wygrywa partie. Zwycieza ten komu dopisalo szczescie albo zrecznosc.
:iconmuody:
I hadn't decided yet, it could be both: male zombie, a genetic human/reptile mix OR lizardman-necromant, like in those classic fantasy RPG settings.

thx
:icontheotherguy103:
I am going to need a new computer cuz my current one is totally F-ed. I am just wondering what system specs would be good (For games like oblivion and bioshock and for blender 2.49)BTW: how is blender 2.49 IF you've tried it?

--
The human brain is astounding... It is a piece of meat that can somehow think...
:iconmuody:
2.49 is like all Blenders before + custom procedural textures + video textures
[link]

nothing interesting for me, but still - why don't get the new version, when it's for free?

system specs... build the best machine you can afford ;) RAM amount and processor are MOST important, because 90% of lags/crashes are caused by insufficient memory size and better CPU = faster polygon operations (sculpting!) and FASTER RENDERING!
good video card can help you when using GLSL realtime rendering mode - it's rather useless on my GF 7300 GT, so i suppose it needs better hardware.
:icondeathdude103:
How long have you been making stuff on Blender???

--
It is not the hand of God we must fear, but that of man.
:iconmuody:
4 years + several months since my - [link] - first work published in the internet :)
:icondeathdude103:
Wow! Thats even better than anything I can do!

--
It is not the hand of God we must fear, but that of man.

Details

July 9, 2009
40.6 KB
40.6 KB
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